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Jail Time

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28th day of Eorgaen ->  Picking in the wrong spot.  

[Icemule Trace, Town Center]
The bustling town comes together in this square.  Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground.  One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully.  A feeling of community pervades the area, putting you immediately at ease.  You also see a silver coin, an old stained table with some stuff on it, a rhimar trash receptacle, a colorful silver-bound barrel emblazoned with a row of tiny grey penguins, a carved ice bench with some stuff on it and a blanket of snow.
Also here: High Lady Regwen, Jennivar who is sitting, Evyne who is sitting, Miklan who is sitting, Lord Draefen who is sitting
Obvious paths: north, east, south, west

You quietly whisper to Regwen, "Thank you very kindly."

Regwen whispers, "My pleasure.  Careful with the traps."

Regwen grins at you.

You quietly whisper to Regwen, "You are very generous."

You nod at Regwen.

You carefully begin to examine a scratched fel chest for traps...

You discover no traps.
Roundtime: 17 sec.

 

You sit down.
 

You carefully begin to examine a scratched fel chest for traps...

You discover no traps.

Roundtime: 20 sec.

You carefully begin to examine a scratched fel chest for traps...

You discover no traps.


You carefully begin to examine a scratched fel chest for traps...

You discover no traps.


You remove an opal-studded alum lockpick from in your walrus hide sack.

Regwen blushes a deep rose shade at you.

You close a grey walrus hide sack.

You settle into the difficult task of picking the lock.
You do not feel skilled enough to use the full bonus of your lockpick.
You make a miserable attempt (d100=17).
You are not able to pick the chest, but you get a sense that it has a primitive lock.  About a -25 difficulty lock (in thief-lingo).
Uh oh!  You hear what sounds like a vial being shattered from inside the lock mechanism.  You jump back from the chest as a cloud of vapors begins to pour from its seams!

A nearby goodwife screams, "Endangering public safety!".

You notice a gas cloud begin to form above you.
Roundtime: 20 sec.

The gas cloud begins to dissipate.

You blink.

A quiet wind disperses the gas cloud.

Regwen says, "Oh oh."

Regwen leans on you.

Your cheeks flush a deep shade of dark rose.

Regwen says, "Those traps will get ya."

You say, "I disarmed it four times...."

 

A number of halflings scurry in, led by the Halfling deputy.

With great ease, the Halfling deputy grabs you and shackles your wrists.

"There you are!  We don't tolerate your crimes in Icemule Trace, no we don't!  Come along now!" says the Halfling deputy.
The Halfling deputy then drags you off.


Arriving at the Jailhouse, the Halfling deputy cracks his knuckles, then gestures and utters a phrase of magic.  Absentmindedly waving a hand at you, he magically strips you of your possessions, then shoves you over to a small, cramped cell.  Unlocking and opening it, he swiftly pushes you in.  "Enjoy your stay, varmint!  If I had my way around here, ye'd be cleaning out the mule stables til the end of time!" he exclaims.

With a final snort, the Halfling deputy locks the cell door shut, leaving you to contemplate your fate.

In the distance you hear the Halfling deputy say, "There are clothes on the floor if you want them, but I expect them to be returned.  You have two weeks time to clear out of here and collect your belongings.  After two weeks I like to clean out the clutter in my office."

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